User-centered design approach


As I work through my mock projects to build skills in user experience, product development, and design thinking, I will be using the following established methodologies or approaches throughout the process. I will make sure to note this throughout the blog as well. 

Lean Startup's Minimum Viable Product (MVP) - The crux of the methodology is a build-measure-learn feedback loop. This begins the quick learning process. I will use an iterative process to develop versions of my product and continuously test each version with users. Using this methodology, I will test hypotheses about my product and seek validation to continue on or pivot.

For more information on the Lean Startup approach, click here.

Agile Project Management - Similar to the Lean Startup methodology, this is an iterative approach with a focus on frequent communication and work product visibility. Agile methods are most successful when used with small teams (great! It's just me..for now) who are working on fairly simple products (even better). 

For more on Agile Project Management, click here.

Design-driven approach - The book I am referencing throughout this process, "Designing for the Digital Age, is set up using a design-driven approach. This includes: 1) research, 2) modeling, 3) requirements definition, 4) framework definition.  The most fundamental difference between agile methods and goal-directed design is that the assumption whether requirements and design are really engineering problems. According to the book, GDD is based on the premise that design should be done by designers and it is about nailing down requirements by making them concrete in the fastest, cheapest form possible: sketches. I will be doing this as well.

For more on the Design-driven approach, please click here.